Odin is a legendary Disruptor hero from the Asgard faction in Godforge. Odin is aligned with the Eternal affinity and loyal to the Order allegiance. In this guide, you’ll find the best Odin builds, recommended team synergies, counters to watch out for, and tips to get the most out of this hero in both PvE and PvP.
When damage is inflicted on an enemy by their ally, steal 10% of the damaged enemy’s turn meter.
Attack 1 enemy (200%ATK) with a 35% chance place [Charm] on the target for 2 turns.
Attack all enemies (140%ATK) 3 times. Each hit has a 25% chance to place [Confuse] on the target for 1 turn. If the enemy is under a [Disable], place [Corrupt] on the target for 2 turns. Additionally, if Geri or Freki are on the team, increase their turn meter by 100%.
Attack all enemies (310%ATK) and decrease their Divinity by 30%. If an enemy’s Divinity is fully depleted by this attack, has a 25% chance to execute them. Cannot defeat bosses in this way.
Gain 30 Divinity when an ally or enemy increases or decreases turn meter.
Odin primary strength is lowering enemy turn meter and applying disables, which makes him especially disruptive in both PvP and PvE. Rather than pure damage, Odin focuses on crowd control and resource denial.
Passive (Eternal Trickster): Odin passively steals turn meter from enemy units whenever their allies inflict damage on them. This provides a continuous tempo advantage, making enemy teams operate at a disadvantage and slowing down their threat progression.
Basic Attack (Laying Claim): Besides doing damage, this skill can place Charm, making an enemy attack its own team, further disrupting enemy coordination.
Core Attack (Hunting Party): Attacks all enemies three times, with each hit having a chance to apply Confuse. Confuse causes enemies to attack their own allies with reduced power, and if the enemy is already under a Disable, it inflicts Corrupt, preventing them from benefitting from buffs. This makes Odin extremely effective at breaking enemy synergies and momentum. If Geri or Freki are on the team, their turn meter gets fully refilled, amplifying combo potential.
Ultimate (Ragnarok): Hits all enemies, drains their Divinity, and can execute enemies whose Divinity is depleted. This provides both damage and resource denial, while threatening instant kills (except against bosses). Odin also generates Divinity whenever turn meters are increased or decreased, accelerating his rotations.
Overall, Odin excels at:
Disabling enemy teams with crowd control (Charm, Confuse, Corrupt)
Manipulating turn meter to maintain initiative
Depriving enemies of Divinity, restricting their ultimate usage and sometimes executing them
Synergizing heavily with certain Asgard companions
His main weakness is reliance on landing disables, which can be mitigated by enemy resistance, and his skillset focuses less on burst damage and more on control.
Odin is a Disruptor archetype, so he benefits most from the Nightweave gear set, which grants Ignore Resistance. This significantly increases his reliability in landing disables on high-resist targets.
Stat Priorities:
Accuracy: To maximize the chance of landing disables (especially crucial for Odin’s role)
Speed/Initiative: To act before the opponent and manipulate turn meter more frequently
Resistance: For survivability, avoiding being disabled or debuffed himself
HP/DEF substats: Useful for extra bulk if facing high-burst enemy teams.
Focus on maximizing Accuracy first, then Speed/Initiative, followed by Resistance for survivability. Nightweave set is the optimal choice for Disruptors like Odin, offering up to +6% Resistance Penetration at six pieces equipped.
Odin responds especially well to the following teammates:
Other strong options are crowd control and buffing units that increase Odin’s accuracy or turn meter, such as Sphinx (for Vanish/reflect synergy and additional resistance against disables)
Odin’s disruptive power can be mitigated with the following strategies: