Dracula is a legendary Brawler hero from the Vyraj faction in Godforge. Dracula is aligned with the Cunning affinity and loyal to the Chaos allegiance. In this guide, you’ll find the best Dracula builds, recommended team synergies, counters to watch out for, and tips to get the most out of this hero in both PvE and PvP.
The first time this hero receives fatal damage while not under [Sleep], prevent the damage and [Heal] to 100%HP. Place [Sleep] on this hero for 3 turns which cannot be removed.
Attack 1 enemy (6%HP+30%ATK) 2 times. Each hit has a 75% chance to place 1 stack of [Bleed]. Also, Heal 5%MAXHP when damaging an enemy under a [Bleed] debuff.
Place 1 stack of [Bleed] on all allies, then convert all debuffs on allies into additional stacks of [Bleed]. Also place [Reflect] and [Mend] for 2 turns on allies.
Attack all enemies (2%HP+40%ATK) 4 times. Before attacking, consumes all stacks of [Bleed] in battle and increases the damage inflicted by 4% per stack of [Bleed] consumed.
Gain 60 Divinity when damaging an enemy under [Bleed].
1. Symphony of the Night (Passive)
This mechanic grants Dracula potent survivability. The first fatal hit received instead fully heals Dracula and puts him to Sleep for 3 turns (Sleep cannot be removed during this time). While this makes Dracula extremely hard to kill in one go, Sleep also means he’s temporarily off the battlefield. Effective teams will need to capitalize on this “down time,” so timing when and how you trigger this effect is key. Be mindful that repeated big damage all at once can be wasted if it procs the heal.
2. Transfusion (Basic Attack)
Transfusion hits twice, each hit having a high chance to apply Bleed. Importantly, if hitting an enemy already Bleeding, Dracula heals a percentage of his max HP. This makes Transfusion both a pressure tool (inflicting multiple Bleeds quickly) and a self-sustain option, helping Dracula stay healthy between ultimates and passives.
3. Blood Mist (Core Ability)
This is an unusual support skill for a Brawler: it applies Bleed to all allies (allowing for synergy with anti-bleed support heroes), then immediately transforms any other debuffs on your team into additional Bleed stacks. On top of that, Blood Mist grants allies Reflect (next non-resisted debuff is bounced back) and Mend (heals and reduces Bleed stacks each turn). It’s a unique form of cleansing/mitigation for debuff-heavy fights, with the catch that your allies are left Bleeding—useful for certain synergies or for teams that can manage Bleed effectively.
4. Sanguine Tides (Ultimate)
Hits all enemies 4 times, but its main strength is that it first consumes every stack of Bleed present on the battlefield (both allies and enemies). For every Bleed stack consumed, the damage is ramped up even higher. This means Dracula’s team composition and skill rotation are critical—if you maximize Bleed debuff stacks before using this Ultimate, you can deal devastating AoE damage. The ability also gives Divinity gain for hitting Bleeding enemies, fueling more frequent Skill use.
Overall Skillset
Dracula is a hybrid offensive-support Brawler who thrives in teams that can apply and exploit the Bleed debuff. His self-healing, boss-level survivability, and ally support via Blood Mist make him effective in both PvE and PvP, but he does require smart team building for peak performance. He scales heavily with Bleed management and benefits from aggressive play that rapidly stacks Bleed, followed by well-timed ultimates.
Dracula’s kit focuses on HP scaling, Damage over Time, and utility. Best gear optimization:
Main Stat Focus: HP% (for self-sustain, Bleed healing, scaling survivability), Speed (for more turns to apply Bleeds/heal), Crit Rate/Crit DMG (to capitalize on multi-hit abilities).
Key Substats: HP%, Speed, Crit Rate, Accuracy (for reliable Bleed applications), Crit DMG.
Dracula gains extra value from high HP, Speed, and some Crit/Crit DMG to truly leverage his multi-hit ultimate; Accuracy is crucial for landing Bleeds.
Lady Xoc
Direct Bleed synergy: Lady Xoc inflicts extra damage against Bleeding targets and applies multiple Bleed stacks herself. When paired, the rate at which Bleed stacks multiply allows both Dracula’s healing and his ultimate to reach their full potential rapidly.
Volkodlak
Volkodlak gains bonus damage when enemies are under disables and can reliably apply multiple Bleed stacks as well. This both accelerates Dracula’s Bleed stacking for his Ultimate and leverages control mechanics to keep enemies from cleansing Bleed easily.
Bauk
Bauk’s mechanics capitalize on receiving debuffs and has high counter-attack potential. When paired with Dracula, Bauk can repeatedly transfer and counter-attack, drawing more attacks and debuffs (which Dracula’s Blood Mist can convert to friendly Bleed stacks), increasing control and synergy in sustain-oriented teams.
Cleanse Bleed Debuffs Often: Dracula’s main offensive and healing loop relies on maintaining Bleed on both sides. Cleansers (like Isolde or Imhotep) can break this loop, denying Dracula both healing from Transfusion and damage from Sanguine Tides.
Control or Silence: Disabling Dracula before he gets off his Ultimate or Blood Mist (Stun, Silence, or Sleep effects) is key. Especially after his passive triggers and he comes out of Sleep, timing a Disable will ensure he can’t start his Bleed cycle again.
Heal Reduction and Debuff Block: Applying Debuff Block on your team before Dracula uses Blood Mist will prevent his Bleed from sticking, neutering his key mechanic. Heal Reduction can minimize the benefit he gets from Transfusion.
Burst Damage Over Time: Rather than overcommitting to kill him in one volley (which just procs his passive and full heal), aim to wear him down after his passive is spent, or use skills that block Healing or apply unremovable disables after he revives.
Overall, the key is to manage Bleeds, deny him healing, and disrupt his setup timing rather than trying to out-damage his healing directly.