Increases accuracy stat by 20%
Increases accuracy stat by 40%
Increases accuracy stat by 60%
Increases Hero Battle Attack stat by 20%
Increases Hero Battle Attack stat by 40%
Increases Hero Battle Attack stat by 60%
Absorbs incoming damage equal to the strength of the barrier before depleting HP. Barriers can stack and be increased.
Increases defense stat by 20%
Increases defense stat by 40%
Increases defense stat by 60%
HP cannot be reduced below 1. Duration reduced when triggered.
Increases initiative stat by 10%
Increases initiative stat by 20%
Increases initiative stat by 30%
Redirects an attack to the hero that placed Intercept. Duration is reduced when triggered.
Reduce Bleed Stacks by 1 and Heal 10% max HP at the start of the turn.
Instantly revive upon death with 100% HP and 100% turn meter.
Ally who placed this buff takes 15% of the damage this unit would receive instead.
Ally who placed this buff takes 30% of the damage this unit would receive instead.
Ally who placed this buff takes 45% of the damage this unit would receive instead.
Reduces and reflects % of attack damage received.
Reduces and reflects % of attack damage received.
Reduces and reflects % of attack damage received.
Reflect the next non-resisted debuff received. Duration reduced when triggered.
Increases resistance stat by 20%
Increases resistance stat by 40%
Increases resistance stat by 60%
Counterattack enemy attackers when hit
Raises Crit Damage stat and strong hit damage by 5%
Raises Crit Damage stat and strong hit damage by 10%
Raises Crit Damage stat and strong hit damage by 15%
Absorbs incoming damage equal to the strength of the Shield before depleting HP. Shields cannot stack or be increased.
Increases speed stat by 10%
Increases speed stat by 20%
Increases speed stat by 30%
Immune to Disable. Duration is reduced when receiving a disable. Removes a disable on initial placement.
Cannot be directly targeted.
Immune to attack damage. Duration reduced when triggered.
Decreases accuracy stat by 20%
Decreases accuracy stat by 40%
Decreases accuracy stat by 60%
Disables Armor Sets and Deals 5% Max HP Damage at the start of the turn. Deals double to Shield and Barrier.
Increases Chance to Weak Hit by 5% and reduces Divinity by 3% on all heroes on the team.
Increases Chance to Weak Hit by 10% and reduces Divinity by 6% on all heroes on the team.
Increases Chance to Weak Hit by 15% and reduces Divinity by 9% on all heroes on the team.
Decreases attack stat by 20%
Decreases attack stat by 40%
Decreases attack stat by 60%
Enemies that die with this debuff cannot be revived whilst this is on. When a revive occurs, the duration of this debuff is reduced.
Deals damage equal to 2% Enemy Max HP to all heroes on the team
Deals damage equal to 4% Enemy Max HP to all heroes on the team
Deals damage equal to 6% Enemy Max HP to all heroes on the team
Deals an enemy 1% of Max HP Damage each turn. Stacks up to 10 times on subsequent application.
Enemies that die with this debuff cannot be revived.
Decreases Strong Hit Damage and Critical Damage by 10%
Decreases Strong Hit Damage and Critical Damage by 20%
Decreases Strong Hit Damage and Critical Damage by 30%
Takes the next attack for the enemy that placed this debuff. Duration reduced when triggered.
The unit that placed this debuff steals any buffs received. Duration reduced when triggered.
25% reduced incoming healing and shield/barrier strength.
50% reduced incoming healing and shield/barrier strength.
75% reduced incoming healing and shield/barrier strength.
Decreases defense stat by 20%
Decreases defense stat by 40%
Decreases defense stat by 60%
Attackers deal 10% increased damage and heal for 10% of the damage inflicted
Attackers deal 20% increased damage and heal for 20% of the damage inflicted
Attackers deal 30% increased damage and heal for 30% of the damage inflicted
Allies also take 5% of Damage received. This is halved for AoE Damage.
Allies also take 10% of Damage received. This is halved for AoE Damage.
Allies also take 15% of Damage received. This is halved for AoE Damage.
Decreases initiative stat by 10%
Decreases initiative stat by 20%
Decreases initiative stat by 30%
Core abilities cannot be used.
Passive abilities cannot be used.
Ultimate abilities cannot be used.
Decreases resistance stat by 20%
Decreases resistance stat by 40%
Decreases resistance stat by 60%
Decreases speed stat by 10%
Decreases speed stat by 20%
Decreases speed stat by 30%
Increases Divinity Cost by 50%
Increases damage dealt by debuffs by 20%
Increases damage dealt by debuffs by 40%
Increases damage dealt by debuffs by 60%
This unit attacks a random ally with its basic ability on its turn, doing 75% reduced damage.
Skips next turn. Cannot receive positive buffs or effects. Duration is reduced when attempt to receive a positive buff or effect.
Skips next turn. Incoming Turn Meter Fill effects are reduced by 50%.
Transforms the hero into a creature - Wolf, Bear or Frog. Heroes retain their stats but only have 1 ability.
Skips next turn. Increase Divinity Effects are Reduced by 50%
Skips next turn. Incoming Damage from Attacks increases by 30%. Duration reduced when attacked (per ability).
Attacks the unit that placed this disable with its basic ability, doing 25% reduced damage.